Tutorials
Last updated
Last updated
Add wheelclamp after spawn car export:
Server side:
--- @param vehicle number
--- @param plate string
exports.baspel_wheelclamp:checkWheelClamp(vehicle, plate)
Add wheelclamp after spawn car export - EXAMPLE:
Script used for this demonstraton:
RegisterServerEvent('esx_garage:updateOwnedVehicle')
AddEventHandler('esx_garage:updateOwnedVehicle', function(stored, parking, Impound, data, spawn)
local source = source
local xPlayer = ESX.GetPlayerFromId(source)
MySQL.update('UPDATE owned_vehicles SET `stored` = @stored, `parking` = @parking, `pound` = @Impound, `vehicle` = @vehicle WHERE `plate` = @plate AND `owner` = @identifier',
{
['@identifier'] = xPlayer.identifier,
['@vehicle'] = json.encode(data.vehicleProps),
['@plate'] = data.vehicleProps.plate,
['@stored'] = stored,
['@parking'] = parking,
['@Impound'] = Impound
})
if stored then
xPlayer.showNotification(TranslateCap('veh_stored'))
else
ESX.OneSync.SpawnVehicle(data.vehicleProps.model, spawn, data.spawnPoint.heading,data.vehicleProps, function(vehicle)
local vehicle = NetworkGetEntityFromNetworkId(vehicle)
Wait(300)
TaskWarpPedIntoVehicle(GetPlayerPed(source), vehicle, -1)
end)
end
end)
Create vin for car after you bought car:
Server side:
--- @param vehicle number
--- @param plate string
exports.baspel_wheelclamp:createVin(vehicle, plate)
Create vin for car after you bought car - EXAMPLE:
ESX.RegisterServerCallback('esx_vehicleshop:buyVehicle', function(source, cb, model, plate)
local xPlayer = ESX.GetPlayerFromId(source)
local modelPrice = getVehicleFromModel(model).price
if modelPrice and xPlayer.getMoney() >= modelPrice then
xPlayer.removeMoney(modelPrice, "Vehicle Purchase")
MySQL.insert('INSERT INTO owned_vehicles (owner, plate, vehicle) VALUES (?, ?, ?)', {xPlayer.identifier, plate, json.encode({model = joaat(model), plate = plate})
}, function(rowsChanged)
xPlayer.showNotification(TranslateCap('vehicle_belongs', plate))
ESX.OneSync.SpawnVehicle(joaat(model), Config.Zones.ShopOutside.Pos, Config.Zones.ShopOutside.Heading,{plate = plate}, function(vehicle)
Wait(100)
local vehicle = NetworkGetEntityFromNetworkId(vehicle)
Wait(300)
TaskWarpPedIntoVehicle(GetPlayerPed(source), vehicle, -1)
end)
cb(true)
end)
else
cb(false)
end
end)
Add wheelclamp from your external script:
Server side:
--- @param src number
--- @param netId number
exports.baspel_wheelclamp:addClamp(src, netId)
Remove wheelclamp from your external script:
Server side:
--- @param src number
--- @param netId number
exports.baspel_wheelclamp:removeClamp(src, netId)
Special type for remove wheelclamp from your exrernal script, using VIN:
Server side:
---@param plate string
exports.baspel_wheelclamp:removeClampByVIN(plate)
Script used for this demonstration: